Next.js
Used on the Christian Trivia build.
We reply within 24 hours, then a scoping call, then a fixed-scope proposal.
Christian Trivia needed to feel closer to a daily game app than a static quiz page. We designed the mobile UI, built six game experiences, and kept progress lightweight with local storage.
Six daily Christian trivia games in a mobile PWA. Progress stays on the device, no account is required, and the app is a Next.js build.
A screenshot of the Christian Trivia homepage. Open the live site to use it.
The product needed variety without cognitive load. Each mode keeps its own mechanic while sharing the same touch-first daily loop.
The screens prioritize fast recognition, clear choices, and a simple rhythm that makes the game easy to return to without account friction.
Next.js, Vercel, and browser storage kept the product fast to ship while preserving the app-like feel users expect from a daily game.
Prayer trivia game screen
Psalms trivia game screen
Proverbs trivia game screen
Good Samaritan trivia game screen
Game modes
Each layer was chosen around ownership: the public experience, the admin workflow, the data capture, and the systems that keep the business running without rented-tool drag.
Used on the Christian Trivia build.
Used on the Christian Trivia build.
Used on the Christian Trivia build.
Used on the Christian Trivia build.
We reply within 24 hours, then a scoping call, then a fixed-scope proposal.