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Mobile PWA game

A daily Christian trivia PWA with six ways to play.

Overview

Christian Trivia needed to feel closer to a daily game app than a static quiz page. We designed the mobile UI, built six game experiences, and kept progress lightweight with local storage.

A daily Christian trivia PWA with six ways to play.
2026 / Mobile PWA / UI/UX / Game Design
Game modes
6
Platform
PWA
Persistence
Local
Live build

Use Christian Trivia live

Interact with the live Christian Trivia website in this browser preview.

Open live site
Daily game tray

Six modes, one calm mobile rhythm.

The product needed variety without cognitive load. Each mode keeps its own mechanic while sharing the same touch-first daily loop.

01 / Good Samaritan02 / Who Said It03 / Who Am I04 / Verse Fill05 / Psalms06 / Proverbs
Game UX

A mobile interface tuned for daily play.

The screens prioritize fast recognition, clear choices, and a simple rhythm that makes the game easy to return to without account friction.

  • Daily trivia loop
  • Touch-first layouts
  • Fast answer feedback
Build

A lightweight PWA with local progress.

Next.js, Vercel, and browser storage kept the product fast to ship while preserving the app-like feel users expect from a daily game.

  • Installable PWA
  • LocalStorage progress
  • Six game templates
Stack

The operating layers we shipped.

Each layer was chosen around ownership: the public experience, the delivery constraint, and the systems that keep the build running without rented-tool drag.

Next.jsNext.js

Primary Next.js layer for the build.

VercelVercel

Primary Vercel layer for the build.

PWA

Project-specific delivery layer.

LocalStorage

Project-specific delivery layer.

Results

What changed.

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