A mobile interface tuned for daily play.
The screens prioritize fast recognition, clear choices, and a simple rhythm that makes the game easy to return to without account friction.
- Daily trivia loop
- Touch-first layouts
- Fast answer feedback
Christian Trivia needed to feel closer to a daily game app than a static quiz page. We designed the mobile UI, built six game experiences, and kept progress lightweight with local storage.

Interact with the live Christian Trivia website in this browser preview.
The product needed variety without cognitive load. Each mode keeps its own mechanic while sharing the same touch-first daily loop.
The screens prioritize fast recognition, clear choices, and a simple rhythm that makes the game easy to return to without account friction.
Next.js, Vercel, and browser storage kept the product fast to ship while preserving the app-like feel users expect from a daily game.
A mobile-first Christian trivia PWA with six daily game modes, local progress, and a Vercel-hosted Next.js build.
Each layer was chosen around ownership: the public experience, the delivery constraint, and the systems that keep the build running without rented-tool drag.
Primary Next.js layer for the build.
Primary Vercel layer for the build.
Project-specific delivery layer.
Project-specific delivery layer.